설명
? Play-and-Earn instead of Play-to-Earn model
Unlike the majority of NFT Games that only focus on Earning. We focus more on the player's experience on and off the games to create a Play-and-Earn balance
? Trading
Players can sell Heroes and valuable items at the Marketplace
? Renting
Players can rent out their hero for profit. The rental price will depend on the hero's value in the market
? Gacha
Lucky spin function, players will be profitable if they are lucky enough to open valuable rare heroes
? Reward
Player can earn token via quest, pvp, tower conquest, clan event
?FAIRLAUNCH
? GAMING
? STAKING
? UTILITY
?TOKENOMICS?
? Total Supply
? HER : 1,000,000,000
? Slippage 12%
? 5% marketing
? 4% rewards
? 3% LP